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Shadow Ametaka
Forum ANBU-CAPT.

Joined: 24 Dec 2008 Posts: 170
Location: In your closet... |
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A Suggestion. |
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Umm in my bad of watching and observing mangas of naruto, i have experienced many cool clans like Guren, Zetsu, and Kurama. For example, these are some jutsu for those i listed.
Kurama’s abilities
Kurama’s special ability is that he can turn plants into deadly weapons by manipulating his youki into that plant. Kurama has complete control over any Human Realm plant and has some control over Demon Realm plants. However Demon Fox Kurama has complete control over Demon Realm Plants and has more power than regular Kurama. He also has super speed but, he is much faster in his Demon Fox form[3]. The strength of Kurama’s moves depends on how much aura Kurama uses. He has an incredible sense of smell (evident when he fights Genbu) and he can read lips.[4] Though Kurama is not the strongest of the four main fighters, topping out at low S-class power by the end of the series (noted by Kuwabara in the final episode when he states that Kurama’s power should prevent him from crossing through the Kakai barrier), he is easily the craftiest and most intelligent fighter of the four. He relies on cunning and tactics and not necessarily power to win battles (such as his fights with Touya, Karasu and Shigure)and could possibly best even Yusuke in combat. It is worth noting that out of all the main characters of the series, Kurama is the only one that does not typically use some sort of external energy manifestation to attack (possibly due to the fact that his demon energy is trapped in a human body). The exception to this rule is in several franchise video games, where Youko Kurama can use energy beams as a weapon.
Guren's Abilities
Gurens are able to control crystals and use them to their advantage. They generate enought crystals and are able to make different types of jutsu depending on their opinion. Like in the anime, you can create different types of jutsu A.K.A (Shoton Kyuu, Shoton Sousou, Shoton Rampage, more to come)
Zetsu Abilities
Zetsu is able to blend with his environment like from the anime when he was spying on naruto for Pein. In NATO, you should put camoflauge types of jutsu along with the attacks of the camoflauge...For example, Mist No Jutsu, Sabaku No Jutsu, Shoton No Jutsu, etc.... They all blend with different types of land and give a little boost with some other jutsus you can throw in for him.
If you can add these ideas, I would think that more ppl would be imtrigued. Its ok if you dont put them in because I know that Blitz and you are busy with adding other things.
~Shadow Ametaka~
_________________ http://www.marvel.com/universe3zx...8/8c/ThoseWhoSitAboveInShadow.jpg |
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| Thu Jul 16, 2009 5:48 pm |
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Shadow Ametaka
Forum ANBU-CAPT.

Joined: 24 Dec 2008 Posts: 170
Location: In your closet... |
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| Fri Jul 17, 2009 7:46 am |
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SKITS0
Forum Chuunin

Joined: 04 Jul 2009 Posts: 42
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Well, I like the Zetsu idea, since Zetsu is repediantly comeing back into the anime, I do like the Jutsu Idea, but i believe there just is'nt enough known on him to make him into a full blown game char. (That has his own specific abilities.) Inless of course you don't mind being mule.
Of course I like the ideas, not my choice to bring them in game though.
~Stupify~
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| Fri Jul 17, 2009 2:16 pm |
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